Author: Meghan Sever

City Watch: Event as Narrative

Screen shot from the Town scene   My game is radical because of the way the story progresses.  The player has a few options to...

Radical Game Design: City Watch

  Screenshot from Unity build My game, City Watch, is about a girl named Lena who starts as part of the City Watch.  The City Watch...

Nonlinear Narrative: The Protagonist

For my protagonist, I wanted to design a character that would not stand out too much and could blend into her surroundings.  She had to...

Video Mapping: Projector Night

  I thought that projector night was really fun.  I had a blast putting up my work onto the walls and having people see it....

Conference Project Proposal: Glitches

 I am making a series of glitch art.  It’s made with the programming language, Java, and it’s made with the program processing.  The series takes...

Digital Tools: The Art of the GIF

  An artist that has inspired me is Patakk.  Their work is geometric and tends to shift between different shapes.  I like the simplicity of the...

Conference Project Post-Mortem: Distortion

What I have finally made are shapes that change.  I played around with different shapes using a call to ellipse and to curveVertex.  I used color,...

Conference Project Proposal: Distortion

My project will be pieces that start with a normal, solid shape but get distorted and changed over time.  For example, I would start with a...