Author: Ege Ozcan

Post-Mortem: Standoff

The game is done. This is the newest edition of Standoff. It’s a pretty easy game to play that involves basic mechanics. The player is...

Conference Project Post #2: Standoff

After a while I worked with the code, I made the necessary changes for standoff to be a better game. At first I changed the...

Conference Project Post #1: Standoff

When we were on “Race to the End” earlier this semester, I’ve made a game called standoff. It was a pretty good game overall (I...

Black & White Exercise #3: Clock

For this lab assignment I used the transforms lab and made some adjustments in order to make it a fun ride. There is one draggable...

Black & White Exercise #4: Particles

For this lab I wanted to create a circular rotation based ride and during the ride the shapes that are moving around can change depending on...

Group Game #2: Skinnydipper

Interface and first ideas about our game We wanted to make a skinny dipping game, incorporating the Flocking labs. The player will be chased around...

Group Game #1: Standoff Revisited

In an attempt to introduce some kind of player choice to our black and white hostage game, we’ve decided to simply display different messages depending...

Group Game #1: Standoff

    Our game is an abstracted sort of hostage scenario simulation.  We’ve created the player-controlled triangle, the enemy square and the neutral circle(s), all...