Month: May 2015

Conference Project: Manderley Map

My conference project slowly seemed to design itself, as it became layered with meaning and markings over the time. I was always fairly confident that...

Visionary: Post Mortem

  We agreed on the idea of playing with elevation and maze. Our site is Marshall Field. Since the site is surrounded by different elevations(people...

Conference Project: Happiness at SLC

My map defines the process of determining where people are most happy on our campus. It also maps the personal, social, and intellectual fulfillment according...

Conference Map Pt. 3: Post-Mortem

  One of the main criticisms of my last draft was that because both locations were represented with the same line pattern, there didn’t seem...

Mapping the Grid of Uncertainty

For my conference project I wanted to go off of my previous map. I was happy with my self-portrait but finally I realized it had...

Conference Project: Map of Feelings

My final map: The “making the invisible visible” idea of my map is visualizing the inner world and let the feelings blend into the real...

Group Game #1: Permission

Permission (formerly Ion Rush and Ion Deluge) is a game about…permission. With very few differences from its beta, Permission is still a game about waiting...