Month: May 2017

Muralista!: Installation Complete

My timeline this semester was as follows: March 10 – Discovery meetings March 29 – I received final approval for installation from the Committee on...

Radical Games: Her Eyes Post-Mortem

Her Eyes is a game that has been through so many iterations and pivot it’s goal is almost entirely alien from the original idea. That...

Digital Tools: The Art of the GIF

When making my GIFs, I drew inspiration from the styles of Paula Scher, Daniel Buren, and Anni Albers. Paula Scher and Daniel Buren often evoke...

Conference Project Post-Mortem: MILA

Mila is a top-down 2D RPG about a young girl’s search for a connection with her estranged father, and her slow disillusionment with the world...

Conference Project Post-Mortem: IV

IV is a top down RPG that tries to model the American medical industry within a video game using mythic imagery. Currently I’m at a...

Conference Project Post-Mortem: ADHDRPG!

My game this semester is ADHDRPG!, a semi-autobiographical depiction of what it’s like to have undiagnosed ADHD in middle school. The game as I envision...

Conference Project & Post-Mortem: SONOSPECTRUM

Proposal: After hearing Steve Reich’s experiments in sound through 12 Instruments and reinterpretations by Philip Glass in the hours and O Superman by Laurre Anderson,...

System 3: Infinitesimal

For my final system I built off of our cellular automata code, replacing the squares with text. I also put a transparent black background so...

Systems Aesthetics: Corporate Bliss

  Proposal: My Systems Aesthetic’s conference project has truly evolved. It began with some inspiration from Mike Brondbjerg, who created a project called Dead Presidents...

Blackspace: Astrophobia

Blackspace was modeled after our darkness theme, which prompted me to change my project. It was more or less the same – polygons bouncing off the sides...

Blackspace: The Garden of Life

Image/Poster ATTRIBUTION: Callum Bayle-Spence, his work *sys.#2/blck.spce* What I ultimately called The Garden of Life, based on John Horton Conway’s Game of Life. Blackspace System Description:...

Systems Aesthetics: System 1

After Ron Resch’s Paper and Stick experiments and systems, I attempted to investigate his method and define his system in simple steps that could be...