Bad Guys: Conference Project — Catch Me If You Can

steva

My final game is very similar to my first draft, but it did suffer some changes. The player is now coloured yellow, while the police is blue. He is trying to get to his red Ferrari without being noticed. He has green dumpsters that he can hide and not get detected.

This picture represents the first sketch that I have made. In this picture we can see the player and the final goal.

PRAVO 3

This picture represents the continuation of the game, with the bad guys (police). The bad guy is doing bad things by multilplaying each time it hits another blue circle, creating a smaller and faster circle that will catch the player easier.  The player now has to maneuver his way into the car and into the safty.

stevaaaaaa

Now when the player has finally reached the car, the circles will stop indicating that the player (thief) has successfully fled, thus making the player winner.

I had many planes for this game, and I have certain ideas how to develop it more, adding new characters that will have their own behavior and actions, such as inspector or something similar, and I hope I will work on developing this game even more.

Author: Stevan Radosavljevic