Bad Guys

Bad Guys: Group Game #2 Rightfully Yours

Rightfully Yours requires a bit of focus and practice in order to trump your enemy. An ominous shape fires missiles from above while you return with a steady fire of your own. If the player succeeds at striking the enemy…

Bad Guys: Group Game # 2 Rabid Squirrels

Our game will be made out of the paper prototype that we came up with in class. Because it was a paper prototype, we had created objects beyond our time and ability to code. Thanks to Amy, we were able…

Bad Guys: Group Game #2 Hansel and Gretel

The idea for our second game is based on a German fairytale. The game begins in a maze where Hansel has to figure out a path to save his sister Gretel before the timer runs out (30 seconds). On his…

Bad Guys: Group Game #2 Particles

For my next game I wanted to capture a simple particle aesthetic. The three pictures capture the way I want my game to look. So the basic idea of this game is that there is a screen full of particles….

Bad Guys: Group Game #1 Sin City Bouncer

Our initial idea was to create a game that will require a player to circle the bouncing ball. The circle was supposed to bounce on the screen, while the speed would be increasing every time it would touch the border of…

Bad Guys: Group Game #1 Deep Sea Rescue

The original idea for Deep Sea Rescue was to have a bad guy manipulate the terrain with a pattern. My group and I  decided to have a player try and sneak from the left side of the screen to the right…

Bad Guys: Design #3 The Bad Guy Confronts You Over Many Encounters

Bad Guys: Group Game # 1 Frog Laser

In my game I attempted to create a bad guy that would not be interacted with directly. Its movement patterns then do not actively harm the player instead affecting the accuracy of the player’s shots.  When the player scores a…

Bad Guys: Eat Your Friend

  Eat Your Friend is a local multi-player game in which you and another person compete to be the largest amoeba in the petri dish. This is done by making contact with the aimlessly floating particles, thus absorbing them into yourself….

Bad Guys: Group Game #1 Getaway

So for  the first game this year I am going with my idea of being a bank robber in a situation where the heist has gone wrong and is currently in a shootout with the police. While the police are…

Bad Guys: Group Game #1 Climb

“Climb” is a single-player game that uses keyboard as the main input. The player acts as the character at the bottom of the screen, and the goal is to climb up to reach the dotted line.  The character’s arms and…

Bad Guys: Group Game #1 Deep Sea Rescue

After reviewing the labs our initial ideas were brought to fruition, such as randomly generated objects of which determined the speed of our bad guy (though from the first set of labs this mechanic was not yet available). We were…

Bad Guys: Group Game #1 Ion Rush

IonRush (click for .zip) Ion Rush is a game of patience and timing. It forces the player to pay attention to the enemies’ patterns in order to proceed. Each “laser beam” flickers (at a constant rate) between two colors –…

Bad Guys: Design #2 The Bad Guy Does Bad Things

Bad Guys: Design #1 The Bad Guy Has a Pattern