Group Game #1: Triangles Game

In this game you play as a black circle who’s main objective is to dodge triangles long enough for a portal to appear and teleport...

Group Game #1: Bammer

I’ve been experimenting with the original code for “Bammer” and warping it into more of a sandbox art piece. The form of the game is...

Black & White Exercise #2: Moon Dragon

There is a village: The monster comes out at night: The monster eats moon children:   This ‘game’ is really a few-second long cutscene, because...

Black & White Exercise #2 – Monster

Monster is a single-player game based on the idea of mixing random possibilities. The basic setting is a village where five people live: a monster who...

Black & White Exercise #1: Chasing 88/Reverse

Chasing88 (or Reverse) is a black and white game based on the idea of clockwise/counterclockwise motion. The interface is consists of four moving circles. All...

Sticker Project: Human/Nature Dichotomies

What is it about our particular society that makes us so uncomfortable with disorder? One of the primary characteristics of a city is its structure...

Sticker Project: Reframing Rihanna

For my sticker project, I chose to reframe Rihanna to show the truth behind her popstar image, which is reflected in one of her tweets....

Sticker Project: Taken to the City

Took my sticker design, printed it across 60 pieces of paper at the library and taped it together. Then removed an ad in a bus stop...

Sticker Project: Identity

  Strategy in terms of the ‘Reframe’ and ‘Making the Invisible Visible’ readings: For the first image, I took part of the SLC brochure slogan...

Comment: Surveillant Camera Man

https://www.youtube.com/watch?v=CONgeNlxVug&list=UULd-8dbneh6QHH2pd55u6kA (for some reason, it would let me embed the video, so follow the link to watch it on youtube) I sort of have to...

Group Game #1: Standoff

    Our game is an abstracted sort of hostage scenario simulation.  We’ve created the player-controlled triangle, the enemy square and the neutral circle(s), all...

Group Game #1: Evasion!

Designing Player Experience in Evasion Evasion is a simple race to the end game in which the player navigates a circle to a goal while avoiding...