Comment: AfterEffects Reflection

Working with Adobe AfterEffects has been an extremely pleasant experience, especially in contrast to the challenges I faced when working with Gimp. What I enjoyed...

Conference Project Post #2: Bubble Tent

Here are images of the materials I have added to my project. I chose these lights because they are cordless and create a calming atmosphere....

Comment: Urban Screens

I tend to be wary of adding another screen to a world already saturated with screens. I assume a certain level of difficulty in making...

Group Game #2: Hider/Seeker

The game went through two main phases of development i guess you could say. The entire process started with the idea of avoidance being the...

Black & White Exercise #4: Particles

With the particle system the key part I wanted to make sure was there was that it was player controlled.  From there it was trying...

Group Game #2: Space Journey

Although Space Journey is certainly a fun game to play, its primary purpose is not to encourage players to win or lose — rather, it...

Black & White Exercise #4: Particles

With Exercise 4, I found myself experiencing quite a bit of writer’s block — or designing/programming block, in this case. So I kept things really...

Formulary for a New Urbanism

The need for a New Urbanism is very urgent. Through our class discussions, readings etc, I have realized how much the cities/environments we live in...

Questions of Space

For my text project, I decided to explore “questions of space”, narrowing it down to the concept/notion of home. I was really inspired by the...

Questions of Space

How many ways can one take up space? Can a relationship between two people be considered a space? What determines the size and the shape...

Black & White Exercise #3: Clock

For this lab assignment I used the transforms lab and made some adjustments in order to make it a fun ride. There is one draggable...

Black & White Exercise #4: Particles

For this lab I wanted to create a circular rotation based ride and during the ride the shapes that are moving around can change depending on...

Group Game #2: Skinnydipper

Interface and first ideas about our game We wanted to make a skinny dipping game, incorporating the Flocking labs. The player will be chased around...

Group Game #2: Skinnydipper

For our group game, we decided to use the hider/seeker labs to make a game about running naked through people’s pools while getting chased by...