Black & White Exercise #4: Blip

Blip is the particle game that I’ve been working on. It features a  cloud of generated circles that change color based on mouseX and mouseY...

Formulary for a New Urbanism

The universality and exclusions, which define modern urban space, lead to the destructive forces of post-modern architecture, to the removal of context and inclusion of exclusion in design....

My Sketchbook: Collections Assignment

For this project, I collected the dedication pages of books in the library, wrappers of granola and nut bars, and various kinds of black markers....

Visual Code of Heimbold

Heimbold’s design falls in this increasingly popular category of architecture which is heavy on the odd angles (as in, angles that aren’t 90 degrees) and...

Sticker Project: Strategy with Stickers

I considered Chip Kidd’s statement that “graphic design is problem-solving” (Kidd 2) while strategizing this sticker process. He points out that there’s so much visual...

Group Game #2: Attendance

In our group game, rather than choose between designing a simulation based on behavior or designing a game with a goal state, Ben and I...

Black & White Exercise #4: Particles

For the particles lab I didn’t make so much a game as a digital toy to play with. The game starts with this cool image....

Black & White Exercise #3: Spinner

For my amusement park ride I thought that the best thing to do with matrices was spinning. The push and pop matrix format worked really...

Comment: Ornamentation, People and Play

Art can extend the cooperative qualities of nature into social life. All that we know about life is that it is an organized movement –...

Comment: Jean-Paul Sartre and the Dérive

Sartre’s example of a intuition is telling “remove the prohibition to circulate in the streets after curfew, and what meaning can there be fore me...

Comment: Extreme Aesthetics

Concrete Design — Arises out of its own means and laws, without these having to be derived or borrowed from natural phenomena. This term is...

Comment: Formulary for a New Urbanism

Today our culture and society is built around similarity and familiarity. We know what to expect everyday, what we are going to do, and who...