Remix the City: Conference Project Post #2 — Demise of Print Journalism

This is a sketch for my infographic – I chose the information that seemed most interesting from the data I’d gathered, and drafted a few rough layouts. Then I made…

Remix the City: Formulary for a New Urbanism

The need for a New Urbanism is very urgent. Through our class discussions, readings etc, I have realized how much the cities/environments we live in need to be modified or…

Remix the City: Questions of Space

For my text project, I decided to explore “questions of space”, narrowing it down to the concept/notion of home. I was really inspired by the “Dakota” video by Young Hae…

Remix the City: Questions of Space

How many ways can one take up space? Can a relationship between two people be considered a space? What determines the size and the shape and the functions of this…

Games from Nothing: Black & White Exercise #3 — Clock

For this lab assignment I used the transforms lab and made some adjustments in order to make it a fun ride. There is one draggable object and the other four…

Games from Nothing: Black & White Exercise #4 — Particles

For this lab I wanted to create a circular rotation based ride and during the ride the shapes that are moving around can change depending on location of the mouse if…

Games from Nothing: Group Game #2 — Skinnydipper

Interface and first ideas about our game We wanted to make a skinny dipping game, incorporating the Flocking labs. The player will be chased around the screen, scoring points for…

Games from Nothing: Group Game #2 — Skinnydipper

For our group game, we decided to use the hider/seeker labs to make a game about running naked through people’s pools while getting chased by police. You score points by…

Games from Nothing: Black & White Exercise #4 — Epileptic Rectangles

I created a simple array of 20 rectangles with random widths (heights start at 0.001). Each mouseclick creates a white rectangle at random coordinates, which then stretch vertically to the…

Games from Nothing: My Sketchbook — Sol Lewitt Game #10

TEXT-AND-LINE ADVENTURE This one would be something like one of those old text adventures, except with straight lines connecting text passages, to give some actual form to the geography of…

Games from Nothing: My Sketchbook — Sol Lewitt Game #9

CONVERGING LINES This one is a simple rhythm game.  Lines will shoot across the screen, and you have to tap/click when they converge. It’s condensed Rhythm Heaven but with none…

Games from Nothing: My Sketchbook — Sol Lewitt Game #8

CRYPTOGRAPHIC WHEEL OF FORTUNE (based on Arcs and Lines) The player spins the money-wheel and then bets that money.  Everything’s mechanically the same as Wheel of Fortune but instead of…

Games from Nothing: My Sketchbook — Sol Lewitt Game #7

All Combinations (36) of Six Geometric Figures: The RPG. This concept recasts geometric figures as RPG characters.  There are heavy-hitting characters and mages and summoners and healers and whatever else,…

Games from Nothing: My Sketchbook — Sol Lewitt Game #6

CLAUSTROPHOBIC “NOT-STRAIGHT LINES” The player draws vertical lines at the indicated spots on top and bottom of the screen. The game decides where the lines break. Breaks in the lines…

Games from Nothing: My Sketchbook — Sol Lewitt Game #5

NON-COMPETITIVE ‘DRAW SOMETHING’ VARIANT Instruction ——>Unique Reinterpretation One player writes out instructions (or pieces them together from the available word bank) for some kind of shapes-and-colors picture.  For example: “Red…

Games from Nothing: My Sketchbook — Sol Lewitt Game #4

MOUSE NEEDS HOUSE (Based on All Three-Part Variations on Three Different Kinds of Cubes.) A mouse appears in the margins of the screen and shows you which three-cube stack he…

Games from Nothing: My Sketchbook — Sol Lewitt Game #3

CUBE CAPTURE This is one of the more video-gamey ideas.  It’d play something like Geometry Wars except with no shooting, only avoiding.  You move your little character/ship/whatever around a square…

Games from Nothing: My Sketchbook — Sol Lewitt Game #2

COLOR RACE 4 different colored lines swim from the left side of the screen to the right.  They’re racing to the edge.  The player has no input except for a speed…

Games from Nothing: My Sketchbook — Sol Lewitt Game #1

MASSIVELY COOPERATIVE CROWDSOURCED EMERGENT SCRIBBLE-DRAWING GAME (could also work in a singleplayer context but that’d be a lot less interesting). Exactly what the people in this video are doing https://www.youtube.com/watch?v=AnKgSWugUWU but…

Games from Nothing: Black & White Exercise #4 — Particles

I worked on two different projects for this one. The first experimented with more forced perspective. The particle system of objects is being transform-rotated, but the scale of the objects…