Bad Guys: Group Game #2 Hansel and Gretel

Our game follows Hansel and Gretel as they are getting closer to a Witch and her house. The game is black and white, and it gives the impression that something bad is about to happen.  Their trip is made harder…

Mapping the Invisible: Conference Project Draft #1 — Map of Ordinary Affects

I began thinking about my conference project inspired by a couple of different psychogeographic and map inspired projects. I found the idea of ‘mental travel’ that Merlin Coverley wrote about in Psychogeography incredibly compelling, and I identified it with a…

Mapping the Invisible: Revolutionaries — Post Mortem

  The revolution was controversial. ‘Twas only natural. 3/4 of the revolutionaries worked on a very cool thing that we set out to create on day 1 of the assignment. A flag. We ended up creating 3 flags, hovering over…

Mapping the Invisible: Surrealists — Post Mortem

We have visualised the methods of our ‘identity’ in three ways: firstly we drew attention to the most surreal thing in the space – the emergency pole; secondly we used the nature of a line to break up depth, distance…

Mapping the Invisible: Flaneur — Post-Mortem

Our group visualized our identity as the Flaneur in several ways. First, we wanted our work to embody the wandering qualities of the Flaneur by creating different visual attractions to guide the eye in a wandering fashion around the landscape….

Mapping the Invisible: Stalkers — Post Mortem

For our space, we chose make our sculpture more interactive by focusing on the vibe of the stalker rather than a specific, targeted act of stalking itself. Instead of designing a sculpture to be fixed on observing a particular place…

Interactive Story: The Temptation of the Cutscene

The Trap: If you are a writer, you are not used to being ignored. In non-interactive mediums, good writing is often the end-all-be-all for audience investment. But gaming is an interactive medium, a “lean forward” experience as opposed to a…

Interactive Story: Environmental Storytelling

The First Assignment: It was the summer at the end of my sophomore year when I first got my unpaid internship at The Studio. I was ecstatic, of course. So ecstatic that I was able to overlook the fact that…

Mapping the Invisible: Site-Specific Plan – Revolutionary

We would hope that this would engage people to come into the space and interact with it and bring people into some sort of action. That inclusiveness is part of any revolutionaries goal. What is a QR Code? A QR…

Mapping the Invisible: Site Specific — Visionaries

We are imagining our psychogeographic figure as a series of triangular and rectangular prisms, constructed from welded steel rods. We will connect these prisms so as to form a chain across the grass. We will then selectively “fill” the sides…

Mapping the Invisible: Site Specific — Flaneur

We are imagining our psychogeographic figure in this way The concept of the flaneur centers around walking and looking. The flaneur is an observer of the crowd, whilst simultaneously being a part of the crowd. We are using this figure…

Mapping the Invisible: Site Specific — Criminals

We are imagining our psychogeographic figure in this way: Taking the role of the criminal by stealing the focus of the space, as well as stealing the resources and characteristics of the space, such as light and shape. We’re incorporating the concept…

Mapping the Invisible: Site-specific — Stalkers

We are imagining our psychogeographic figure in this way… We imagine the stalker as an distorted, attached, and elusive character whose behavior is fixed on a particular object or person. The stalker can blend in with society at large yet…

Mapping the Invisible: Visionary Sculpture

These are our basic ideas of several Mc Escher Cube we are designing right now.

Mapping the Invisible: Site Specific — Surrealists

We are imagining our psychogeographic figure as someone who both sees with the unconscious eye, and wishes to encourage others to do the same. As someone who is highly influenced by the desire to enter the dream-state and believes in…

Mapping the Invisible: Psychogeography — Surrealist

Five potential Psychogeograpic methods for exploring a space, in the spirit of surrealism: Retracing the path you took in a dream. Closing your eyes and trying not to walk in a spiral (as is your natural instinct). Going to everything that…

Bad Guys: Object Design

The enemy showcases three distinct states – dodging, advancing, and recharging. When it is not doing one of these three, its “idle” state is steadily moving back and forth and firing shots at a rhythmic pace. The enemy’s total health…

Mapping the Invisible: Psychogeography of the Visionary

1. Only walk through frames such as doorways, arches, awnings, etc. 2. Only walk uphill. 3. Walk only where others don’t. 4. Walk towards a fixed point until you can’t, then repeat. 5. Approach barriers, then jump over them. Repeat.

Mapping the Invisible: Site-Exploration — Lynd Mulch Patch

Mapping the Invisible: Self Portrait Draft #2 — A Map of Communication

Crit was really useful for me because I had no confidence in my map before I presented it to the class. I had actually planned on starting from scratch. So I’m thankful that the feedback I received was so encouraging….