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Level Design: Catnip Quest
My initial thoughts for Catnip Quest were that it would closely emulate Lauren Ferro’s Angel Cakes Game, replacing angels with cats, cakes with catnip, etc. Catnip Quest was inspired by Warriors, a popular children’s book series my youngest cousin had…
Art From Code: A Response to Vera Molnár
The images above are my series inspired by Vera Molnár’s work and the concept of gradualism. Coming into this assignment, I thought that I had a clear vision as to what type of design I wanted to create. As I…
Level Design: Seagull’s Snack
My game is Seagull’s Snack, a collection game in which a seagull moves along the beach eating food. As this was the first game I had ever built, I chose to stick with a simple theme as not to overcomplicate…
Level Design: Bladeblossom
When we, the Level Design class of fall 2019, were told to build a collection game, I initially struggled with ideas. Looking back on it, having struggled with ideas feels almost silly now; “collection game” is a wonderfully broad category…
Cultural HiJack: The Menstrustation
Almost every time I enter a grocery store, or a building with bathrooms, I am reminded of the persistence of the gender binary. There’s something dangerous about evidence of this kind——when it appears so inconspicuous, so innocuous, so “normal.” [photos…
Cultural Hijack: Trump and Putin Kissing
The image I chose to hijack is the mural of Trump and Putin kissing, installed in Lithuania by artist Mindaugas Bonanu in 2016. It is intended to be a commentary on the two leaders egos and their willingness to work…
Cultural HiJack: Nike profits from your identity
The inspiration for this hijack came from seeing the use of LGBTQ+ specific advertising during Pride month for companies to attract a market of individuals who have been marginalized because of their gender and sexuality. Nike in particular, who has…
Cultural HiJack: Campus Dealer
For this assignment, I set out to find images I found oppressive. Spending the summer at home in Los Angeles, I saw a lot of billboards and advertising for various weed companies. This particular ad irked me: It bothered me…
Cultural HiJack: Body Positivity
For this assignment, I started by identifying two images that I felt were oppressive. The first one was a Gillette ad with the slogan “My Skin, My Way”. The second was a Dove body wash ad with a lineup of…
Cultural Hijack: JUMP THE TURNSTILE! :D
by: Isiah Powell Taylor When concerning stickers, I was unsure at first of the way stickers function within space. Artists such as Banksy are able to easily commandeer public space and instantly pull attention from the everyday cultural landscape. I…
Systems Aesthetics: A Later System – Noise Pools
My inspiration for this system came from what we’ve explored in class with noise. I enjoy the random, unexpected effects and interactions that can occur with with noise. I wanted to modify my code to emphasize the movement and changes…
Drawing Machines: Vision Machine
For my Vision Machine project I chose to create a stereographic viewer, that when used can simulate a three dimensional image in two dimensions. I chose this, because I felt that given the materials that I could chose from it…
Systems Aesthetics: A Later System: Paper Unbound
The idea of repetition as a stylistic technique has been popular throughout art history in order to convey things with a unified focus in multiple ways. Repetition as a concept is abstract and applicable to a plethora of artistic styles….
Systems Aesthetics: A Final System: Filters
My final conference project is called Filters. This was a long and hard journey to get here but I am very happy with the end result. I first found interest with the camera function and using the camera library to…
Systems Aesthetics: A Final System: Collision Game
For the first check-in of our systems class, I made a simple video game that goal was to get to a checkpoint while avoiding collisions with different obstacles, in the background, I put the png of a cyber- city sky….
Systems Aesthetics: A Final System: Glitch It
For this final system conference project, I was inspired by the check-in assignment we did for the pixel sorting, the research we did on Rosa Menkman in class, and the reading we did on Found Systems As Glitch Culture by…
Drawing Machines: Stars
My conference project is very different from my original outline and plan. When I presented the original project it was meant to be a variation on the game Flower, which is an online stress reliving game in the same vain…
Systems Aesthetics: A Final System: Let-It-Fly
I conceived of this project when I was playing with children’s puzzle pieces. I wondered: ‘These puzzles are clearly a system. They take on similar visual forms that are lucidly defined, yet contain distinct information. The shapes compliment each other,…
Drawing Machines: Happy Birthday
This is the old draft of Zoetrope, and it also gave me the idea of how to make my own zoetrope. But in the studio, I have limited material so I changed a little. I always want to create something…
Drawing Machines: Conference Post-Mortem
This semester I have chosen to expand on my experimentation with weaving through another handmade loom. I intend to explore the realm of textile and fiber art through a simple frame loom constructed out of bamboo bark. The base structure…
















