Categories
ART FROM CODE: FLOCKING GAME
This project simulates flocking behavior, inspired by natural phenomena such as birds flying in flocks or fish swimming in schools. It uses a set of simple rules (alignment, cohesion, and separation) to govern the movement of the individual objects that…
ART FROM CODE: PANDEMIC SIMULATOR
This project simulates a pandemic by shifting the player’s perspective from individual characters to a higher authority role, in which they have to isolate infected patients from survivors, through putting down walls or deleting them. The intention for this project…
ART FROM CODE: A Night In The Warehouse
My project, A Night in The Warehouse for Art From Code is a visualizer for a song I made. I love making visualizers for the music I make so I took this project as an opportunity to combine what I’ve…
ART FROM CODE: INFINITE CONFETTI
I struggled to figure out and create my final conference project would be, but this class has made me change the way I think and problem-solve. So when it came to my conference project I just started playing with a…
ART FROM CODE: BEES
The “Bee Simulation” (or Adaptive Pathfinding in a Dynamic Energy Ecosystem) is an interactive digital environment where autonomous agents, called collectors, navigate a grid to interact with resource nodes. Nodes hold energy that the collectors seek to gather, following programmed…
ART FROM CODE: Audio Reactive Images
Since the beginning of the semester, I knew I wanted to work with audio-reactivity. Initially using the Processing Library called Minim, I found resources to be difficult to understand and implement considerin the time I was able to allocate to…
ART FROM CODE: FROGS IN A POND
Frogs in a Pond is an interactive ecosystem in which frogs are lazily sitting on lily pads waiting for their next meal. Flies buzz around, and when they come into contact with the frogs, they are eaten. The frogs get…
ART FROM CODE: MIDI POND
The MIDI pond is a generative midi device that spawns roaming circles, which when colliding with each-other will send notes from the C Major scale to a digital midi bus. The Idea of the program is to generate tonally consistent…
ART FROM CODE: EDUARDO THE SPACE CAT
Imagine you are in an arcade, waiting to get your hands on the Space Invaders handle. As you insert the coins, the screen seems different; you see a ridiculous-looking cat wearing a spacesuit moving around the screen. You try to…
ART FROM CODE: ZOMBIE APOCALYPSE THROUGH CODE
Our final, and conference, project for Art From Code was to design an ecosystem of some sort. I thought for a while on what type I should design, and more importantly how to go about doing it. I thought about…
Drawing Machines: Paper Dress
For my conference project, I decided that I wanted to try to make a dress entirely out of paper. My goal was to see if a material much more rigid than fabric would be able to create a flattering piece…
Drawing Machines: The Face in Perspective
What I developed for my conference project was a series of drawings to be printed out, folded, and placed on a wall to apply unique perspectives and angles to the face that would otherwise not be shown. While there are…
Drawing Machines: Face Folds
Three pictures of me printed on copy paper, each folded in different ways to warp my face and create depth where there otherwise wouldn’t be any. My motivation, beyond the need to finish the assignment, was to use folds I…
Abstract Video: My 7th Birthday
My 7th Birthday is a TouchDesigner project that was made in the beginning of the semester. Its a home video of 7 year old me getting sung Happy Birthday. With friends and family all around me it gives perspective of…
Abstract Video: Familiar Feeling
Familiar Feeling is a TouchDesigner project implementing multiple videos to create a storyline. This storyline is about a man falling in love with an experience with a woman and man, he hopes to find this feeling again by going out…
Abstract Video: Take a Walk!
My final conference project was an expansion on my early experiments (as seen in my previous post). I decided to expand on the abstract concept of what happens in your head when you take a walk. To make the audio-reactive…
Abstract Video: Landscape U
For conference, I produced four passive music videos for the 1996 techno album, Second Toughest in the Infants, produced by the acclaimed duo, Underworld. Four songs were chosen from this album, and the piece had a total runtime of 47…
Drawing Machines: Unfolded
My conference project is about mark making in relation to the body. I wanted to use a “canvas” and colors that reflected childhood and family. The clothes line and the lace strung about is mean to display the art in…
Drawing Machines: Beehive Structure
The object is a 2 foot tower, held together by 6 alternating layers of paper plates, put together by three plates that are folded together in fourths. At the bottom, paer plate stands help it up with the plate folded…