My conference project is an eco system in which triangles and squares collide with one another and eat each other. The inspiration for my work comes from those popular online .io games where players try to eat each other to become bigger which allows them to eat larger players. Additionally another inspiration for this was the ecosystem site we learned about in class. Early developments of this project had some bugs that caused for very interesting interactions between the shapes, such as shapes getting stuck on each other upon colliding with one another. This was a bug that people really seemed to enjoy but I was unable to keep it in the final code. For me this project was a major step forward in my understanding of how to use the collision function.
Abstract Video Art from Code Art from Trash Bad Guys Blackspace Conceptual Art Contemporary Curation Cultural HiJack Digital Tools for Artists Drawing Machines Games from Nothing Game Studio hack&gli.tc/h I Expect You to Die Interactive Art Interactive Story Level Design Mapping the Invisible Muralista! New Genres Nonlinear Narrative Paranoia as a System Playable Buildings Projector Night Radical Game Design Remix the City Supernova (The Party) Systems Aesthetics The Interactive City Urban Installation