Art From Code: A Response to Georg Nees

For the first version of this assignment I began with a single circle which then loop into randomness. It transitions from order to disorder. I did this by creating a number of integers and variables to define columns, rows, cell…

Art From Code: A Response to Georg Nees

For my response to Georg Nees I did three separate instances of a pattern showing random progression. By doing this I was able to experiment with three different formal patterns but lost some experience by not sticking with one pattern…

Art from Code: A Response to Vera Molńar

Molnar’s work focuses on the breakup of repeating units, mostly expressed as a series of increasingly distruped strokes or shapes. In this project, I have made use of the shape, ellipse. I started with a very simple image with a…

Art From Code: A Response to Vera Molnár

Repetition isn’t inherently meaningful or creative, but I think Molnár’s process is interesting in the way it highlights small decisions. The small decisions an artist makes can reflect their conscious and subconscious thought processes in a way that contains meaning.

Level Design: Catnip Quest

My initial thoughts for Catnip Quest were that it would closely emulate Lauren Ferro’s Angel Cakes Game, replacing angels with cats, cakes with catnip, etc. Catnip Quest was inspired by Warriors, a popular children’s book series my youngest cousin had…

Art From Code: A Response to Vera Molnár

The images above are my series inspired by Vera Molnár’s work and the concept of gradualism. Coming into this assignment, I thought that I had a clear vision as to what type of design I wanted to create. As I…

Art From Code: A Response to Vera Molnár

Vera Molnár uses repetition to uncover, play with, and alter the rules of composition in art. She creates her work by destabilizing and then stabilizing a piece until it reaches the image in her head. For my response to Molnár…

Art from Code: A Response to Vera Molnar

For this project, I admit that I may not have completed it correctly. I did not realize that the sequence was supposed to be 1-2-3-4-5 instead of 1-2, 1-3, 1-4, 1-5. This misunderstanding was quickly cleared up and I understand…

Art From Code: A Response to Vera Molnár

When exploring Vera Molnár’s work and reading about her process, what struck me most about her art was the way she was able to make works manufactured by coding software look handmade and organic. This effect can be most often…

Level Design: Seagull’s Snack

My game is Seagull’s Snack, a collection game in which a seagull moves along the beach eating food. As this was the first game I had ever built, I chose to stick with a simple theme as not to overcomplicate…

Level Design: Bladeblossom

When we, the Level Design class of fall 2019, were told to build a collection game, I initially struggled with ideas. Looking back on it, having struggled with ideas feels almost silly now; “collection game” is a wonderfully broad category…

Cultural HiJack: The Menstrustation

Almost every time I enter a grocery store, or a building with bathrooms, I am reminded of the persistence of the gender binary. There’s something dangerous about evidence of this kind——when it appears so inconspicuous, so innocuous, so “normal.” [photos…

Cultural HiJack HiJack: This Ad is ‘Gender Neutral’

For my cultural hijack, I did a google search using the term ‘gender fluid ads’. What appeared was not surprising, but still disappointing. I mostly saw mostly tall waif models in loose-fitting clothes who only vaguely resembled the wide array…

Cultural Hijack: Trump and Putin Kissing

The image I chose to hijack is the mural of Trump and Putin kissing, installed in Lithuania by artist Mindaugas Bonanu in 2016. It is intended to be a commentary on the two leaders egos and their willingness to work…

Cultural HiJack: Nike profits from your identity

The inspiration for this hijack came from seeing the use of LGBTQ+ specific advertising during Pride month for companies to attract a market of individuals who have been marginalized because of their gender and sexuality. Nike in particular, who has…

Cultural HiJack: Campus Dealer

For this assignment, I set out to find images I found oppressive. Spending the summer at home in Los Angeles, I saw a lot of billboards and advertising for various weed companies. This particular ad irked me: It bothered me…

Cultural HiJack: Body Positivity

For this assignment, I started by identifying two images that I felt were oppressive. The first one was a Gillette ad with the slogan “My Skin, My Way”. The second was a Dove body wash ad with a lineup of…

Cultural Hijack: JUMP THE TURNSTILE! :D

by: Isiah Powell Taylor When concerning stickers, I was unsure at first of the way stickers function within space. Artists such as Banksy are able to easily commandeer public space and instantly pull attention from the everyday cultural landscape. I…

Game Studio: Nonlinear Narratives: Nonliner Narratives, Noninear Narrateves, Nonlinear Narrative, Nonlnear

So, what the game is conceptually and what the game is actually are pretty divergent. More divergent than I would have liked anyways. Ideally, the game is about compulsions and how a person can pick up different sorts of compulsions…

Systems Aesthetics: A Later System – Noise Pools

My inspiration for this system came from what we’ve explored in class with noise. I enjoy the random, unexpected effects and interactions that can occur with with noise. I wanted to modify my code to emphasize the movement and changes…