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Drawing Machines: Exploded Munari
“Personally, I thought that instead of painting squares, triangles and other geometric forms which still had a realistic feel…it might be interesting to free abstract forms from the stasis of paintings and suspend them in the air, joining them together…
Drawing Machines : Destroy To Create
Letter to My Object: To The Object formally known as a Television, Before this project, you were useless, and discarded. You had lost your place in the world and had become obsolete in the eyes of those who used to…
Art From Code: Tattoos From Code
This series encompasses works inspired from a variety of currently active tattoo artists. However, these artists all use traditional methods of creating art. Tattoo artists often create an image on paper before transferring it to skin. In this case, I…
Drawing Machines: Impossible Machine
This machine was meant to reflect the artist we researched. However, because I wasn’t researching an artist but a philosopher, I was given a level of freedom that my other classmates were not afforded. I started by thinking about the…
Drawing Machines: Loom De Lune
In Ancient Andean tradition, women would invoke the Moon as creator of women. Acllas, or women weavers and food preparers in Inca administrative centers, were convinced of the Moon’s generative powers and her dominion over femininity. The Moon was considered…
Art From Code: Getting Into It
I created a series of 3d works, which was inspired by the artist Piet Mondrian. Mondrian is known for being one of the pioneers of the 20th-century abstract art. He changed his artistic direction from figurative pairing to an…
Art from Code: Grace Hertlein
Hertlein’s heuristic is infatuated with organic objects such as trees in her Womb of Water. Her work is characterized by her easily distinguishable figures found in nature, like her trees and shells. Having had the exposure to digital artists like Molnar…
Art From Code: A Response to Grace Hertlein
Grace Hertlein is known for her ability to impart organicism into what is commonly perceived as “artificial” works, like her works “The Field” or “Womb of Water.” Taylor often described Hertlein as someone who would deliberately push against the…
Art ∞ Code: Response to Grace Hertlein
Grace Hertlein, as the front-runner of the second wave of programmatic artists, was as impactful as, if not more than the front-running pioneers such as Nees and Molnar. In a sense, she brought more aliveness into the computer art world….
Art from Code: A Response to Grace Hertlein
Generative art refers to art that has, in some way, has been created with the use of an autonomous system, or in the computer art lens, an increment or property of randomness, to create a soft organic effect.The term generative…
Art From Code: A Response to Grace Hertlein
Grace Hertlein was an artist who tried to redefine the relationship between geometric figures and nature through the landscape motif. Hertlein’s works look like that she has employed traditional drawing mediums such as paper, pens, and inks, which can produce…
Art from Code: A Response to Grace Hertlein
Most early computer artist focussed on applied maths and stochastic functions, creating works largely involving formal structures and geometric abstraction. The second wave of artists, following in the footsteps of their predecessors used similar ideas, but added elements of randomness,…
Art From Code: A Response to Grace Hertlein
Through Hertlein we can truly get a sense of what randomness can really entail. In a way, it branches off from the rigid order of Nees that needs to be contrasted by moments of stochasticity. For the Hertleinian perspective, however,…
Drawing Machines: Two Worlds
When I first conceived my conference project, I thought about the theme of Marinetti’s “Fast Running Car.” Coupled with the topic of gear in our course, I decided to use two gear drive devices to express my ideas. But after finishing…
Art from Code: A Response to Grace Hertlein
One of Grace Hertlein’s signature aspects of her work is her tendency to have an organic look, almost as if the work was created with traditional art materials. This was my main focus in creating my reflection on her work….
Level Design: Willow Run
This game was originally based on Willow Run, also called Air Force Plant 31, which was a manufacturing complex constructed by Ford Motor Company during World War II outside Detroit, Michigan. Willow Run was the first aircraft factory to utilize…
Art ∞ code: A Response to Georg Nees
I struggled with grasping the essence of Nees. As much as I appreciated his infamous falling squares, I did not intend to simply tweak his works. Yet I wasn’t able to conceive an interesting generation that…
Drawing Machines: Destroy to Create
The first letter: I’m just going to say it, you’re not a great telescope. Your design is functional, but rudimentary. Galileo came up with it. I used you as a kid to see the surface of the moon from…
Drawing Machines: A Simple Machine
The first simple machine I made was just a circle of popsicle sticks. The circle was mechanically wound by a drill on a nail with wire attached to the other end of the circle that had a drawing implement on…
Drawing Machines: Destroy to Create
Hey clothes! You are a very likable object to me, because you represent my school. But let me say it directly. I’m going to destroy you, since you look too ordinary. So I seldom wear you, which is a huge…



















