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Drawing Machines: Destroy To Create
Letter to Object Dear glasses, I wore you for about two years. You were the first pair I picked out for myself. I probably thought I looked cute and interesting wearing you. Now I think you make my face look…
Art from Code: A Response to Georg Nees
Georg Nees is a widely recognised artist for his work in generative art. From Gravel to his Ecke line, these pieces instilled into viewers something they wanted, was it the orderly lines of computer art, or was it the creative,…
Art from Code: A Response to Georg Nees
In this series, I have produced three coherent works that utilize a stochastic element disrupting structure as a response to Georg Nees. The result established itself in three separate works that resemble vortexes. Taylor writes, “The computer works by Nake,…
Art from Code: A Response to Georg Nees
Georg Nees began his work as a computer artist during a time of change. Computer artists were searching to establish themselves as something different. Computer art was not merely a recreation, or a new imagining of some existing artistic method,…
Art from Code: A Response to Georg Nees
Generative art refers to art that has, in some way, has been created with the use of an autonomous system, or in the computer art lens, an increment or property of randomness. This was catalyzed by Max Bense in his…
Art From Code: A response to Georg Nees
I started creating this series of works by observing Nees’s works. Nees’s works showed us that he tried to explore the creative potentials of randomness, especially algorithmic randomness. He finally presented the way that randomness could against a formal…
Art from Code: A Response to Georg Nees
As Taylor writes, “the use of a randomizer in art was not new,” specifically exemplified in the work of Dadaists through chance happenings — yet Taylor goes on to clarify that such mechanisms are different from mechanical chance. The computer…
Drawing Machines: Destroy to Create
Dear Toy Car, I played with you for as long as I can remember. My parents surprised me with it when I was 2. I played with you for a while before I got over it. Since I have got…
Drawing Machines: Destroy to Create
Dear Music Box, Your soft tinkering enchanted us as our mothers put us to sleep. As children, we lost ourselves in your sweet ballads, your lullabies, and nursery rhymes. Mesmerized by the endless revolutions of your gears, we spent…
Drawing Machines: A Simple Machine
For this Assignment I chose to create a relatively simple machine, so that I could better understand the processes and behaviour of the simple linkages that I used. This proved to be a very good decision, because even given the…
Drawing Machines: Destroy to Create
Letter To Original Object: Dear Lamp, When I first saw you, lamp, I thought you would be my perfect match. I thought that we would get along forever, lighting up my life and being there when I needed you.You…
Level Design: Racing Reagan
Ronald Reagan’s high profile intervention with Central American politics during his presidency, while scandalous at the time, seems to have fallen into the obscurity of history as neoliberal…
Level Design: Golden Recorder
To start, I knew I wanted to set my game in a space world with the player as an alien. After I did some research on different items that were in space, I decided to set my world metaphor to…
Drawing Machines: Re-create Machine
These pictures show my process of re-creating my old fan. The only function that a fan can do is rotating, and I want my fan can actually draw something so rip my fan apart. This is my final work…
Level Design: Anti-Social Snowman
The title of this game is ‘Anti-Social Snowman’. The game world is on a summer beach where an anti-social snowman tries to enjoy surfing in the water. The player’s goal is clear, trying to collect all collectable items, such as…
Art from Code: What is a Heuristic?
A heuristic is a method used to increase the process and speed of an already established method. But with a heuristic, there is no guaranteed correct result or even a result at all. The reason it can not even give…
Drawing Machine: A Simple Machine
This is my first drawing machine, which is a random assemblage of sticks. I was excited and curious when seeing plenty of tools and materials that I never used. I tried using them as frequently as possible without caring the…
Drawing Machine: A Simple Machine
Before I came into contact with Drawing Machine, I felt that machinery was synonymous with manufacturing, as if it had nothing to do with art “The human hand is the most sophisticated operating tool in the world. Our idea is…
Drawing Machines: A Simple Machine
My experience so far with machines as an expressive medium has felt like an extensive power struggle between my creative vision and the artistic limits of the machine. I harbored a lot of frustration and agitation towards the simple mechanisms…
Drawing Machines: A Simple Machine
Throughout the semester we have been testing multiple mechanisms for drawing machines. We have talked about linkages and what they do. I personally have really been enjoying working with drawing machines and coming up with different mechanisms and then being…

















