Radical Games: Down and Out & Event as Narrative

My game story is radical in that even though the protagonist of my game has amnesia recovering her memories isn’t her primary goal. Her primary goal is to find a stranger whose ID she found in the swamp. This stranger…

New Genres: Biliopii, Demeter, and Dr. Prudence

    The original beginning for this project was that Jennifer Morris is essentially a hoarder and had been collecting toilet paper rolls for the entirety of the first semester this year. After she announced that she was just going…

Radical Games: Union Town! Post-Mortem

  What aspects of your game changed the most over the semester? Originally, I had planned my game in a way that wasn’t really radical–it didn’t give the player the opportunity to choose their path. At first, it was just…

Radical Games: House H(a)unter Postmortem

My game is about two ghost hunter twins, Becca and Casper Radley, who attempt to convince a wealthy couple that their mansion is haunted so that the couple will be forced to sell it at a price the hunters can…

Radical Games: City Watch Postmortem

  My game is about a young adult, Lena, who starts off working in the City Watch, but later decides her path in life.  The City Watch is an organization in this city that protects people and prevents crime.  Their…

New Genres: Community Blanket

The original inspiration for this project was that our housemates often spend evenings knitting together, talking and watching television. We both love knitting, finding it to be relaxing and a nice activity to do with our hands as we socialize….

New Genres: Gumball Processing

For my second piece this semester, I wanted to have fun. According to my therapist and mother, I am autistic. Because of this, I process many things differently from someone who is not on the Autistic Spectrum. I am also a…

Digital Tools for Artists: Cloudbirth

When I signed up to take this course, I knew that I ultimately wanted to learn digital art skills that could pair with the electronic music that has been my primary artistic practice for the last couple of years. Since…

Digital Tools for Artists: Parallel World

For this conference project, I intended to use after effects to recreate repeating scenes in my dream when I was a child. I believe most of us share the same experience of entering the same dream. When I was a…

Radical Games: Wild Tale

Wild Tale is a game that takes place on the movie set of an old west movie. The player controls a traveling cowboy who is looking for a place to settle down. The player will need to make choices that…

Radical Games: A Knight’s Quest

Trying to make this game was a learning experience to be sure. Going in, I had a very tenuous grasp of code from a crash course I’d taken before deciding not to join the robotics club, a semester of general…

Radical Games: Event as Narrative in ‘A Knight’s Quest’

A Knight’s Quest’s story is based around complicating the usual heroic narrative of an RPG. The hero arrives in a strange world and is given a sword and a goal: save the church from the evil king. In order to do…

Digital Tools for Artists: Impossible

My conference project was not inspired by any work or event in particular; instead, I looked to my newly developed experience since I had been enrolled in this class. I began by creating some squares on a shape layer. By…

Radical Games: A Knight’s Quest

My Game, A Knight’s Quest, is not actually about a knight. Instead, it is about a young man, pictured above, who wants to be a knight, and finds himself thrust into a situation which demands him to do so. One…

Digital Tools for Artists: Conference Project Post-Mortem — Mold and Liquid Metal

My conference project draws inspiration from several sources. From animated films such as Hiyao Miyazaki’s Castle in the Sky to video games like Valve’s Portal 2, fictional media has often explored the relationship between nature and technology within futuristic, post-apocalyptic fantasy worlds. Overgrown…

Digital Tools for Artists: Conference Project Post-Mortem — Let Me Delete Your Anger

I started thinking of my project by looking at natural elements in the world around me on campus – fractal leaf shapes, clouds, the blossoms on the dogwood tree on Glen Washington Road. I was looking at the color and…

Digital Tools for Artists: Kinetic Text

For my kinetic text video prompt, I struggled with what exactly I wanted to animate. “Men are trash” and other short phrases popped into my head… Ideas of a visually creative video with strong repetitive sentence or saying was what…

Digital Tools for Artists: The Drop – Kinetic Text

When I initially thought about what I wanted to do for my interpretation of the kinetic text prompt, I knew I wanted to work with a specific event from my life. I knew that the context gave a dynamic, dramatic…

Digital Tools for Artists: Space Oddity

For this first studio prompt, we were told to listen to the late David Bowie’s song “Space Oddity” and to think about what exactly Bowie was trying to say to us and to decide what we will say in return….

Digital Tools for Artists: Conference Project Post-Mortem — An Exploration of Animation Techniques

At the beginning of my final semester at Sarah Lawrence, I realized that digital animation was a form of art that I was mostly unfamiliar with. Since my sophomore year I’ve taken three oil painting classes, and one sculpture class……