Conference Project Post Mortem: Interference

“Chromointerference”, as artist Carlos Cruz-Diez dubs it, is when colors are side by side and their unique wavelengths obstruct one another and produce a new color, a color that isn’t actually there but is only a perception of the eye due…

Radical Games: Borrowing Post-Mortem

“Borrowing” is a top-down pixel art game that involves stealing from your neighbor’s house. The more you steal the more you learn about your character, but the more strangeness occurs in both your neighbor’s home and your own. As of now,…

Urban Installation: Mark Reed and The Illuminator

Mark Reed is an artist, educator and activist based in Brooklyn, New York. His creative practice is centered around collaborative processes, interventionist strategies, and public engagement. He has worked with numerous artists and art collectives, and in March 2012 he…

Urban Instillation: Blast Theory

Led by Matt Adams, Ju Row Farr and Nick Tandavanitj, the artist group Blast Theory is renowned internationally to incorporate interactive media in their extremely adventurous and groundbreaking pieces. They have worked since the early 1990s to create new forms…

Conference Project Post-Mortem: The GIFer at the Gates of Dawn

My conference project, The GIFer at the Gates of Dawn, started out as an assignment to make six gifs with at least fifteen frames each and take inspiration from psychedelic and counterculture art from the 1960s. When the project was…

Radical Games: Borrowing — Consequence vs. Calculation

As of the second State of the Game session, “Borrowing” is behind where I want it to be but still acceptable for what can be done in a single semester. There were no major advances or setbacks, but managing other…

Systems Aesthetics: Blackspace Post-Mortem

For blackspace I decided to play around with our polygon sketch from class. In class we had worked on adding more rules to the sketch as well as making the sketch self-evolving. In the beginning, I had no plan to…

Systems Aesthetics: System 3

Name these 3 paintings. Watch my system. Now name them again. For system 3, I decided to glitch three famous artworks. These artworks can be recognised worldwide and by all no matter ones prior art history knowledge. Whether one knows…

Radical Games: Master Cube Post-Mortem

Master Cube is a game about an unlikeable man named Davis that uses the story of a hero’s journey to point out the flaws in typical game protagonist behavior. Davis is a man with no friends, that argues or mocks…

Radical Games: Master Cube — Consequence vs. Conflict

My dev cycle is going rather slowly, the amount of art assets required is a bit overwhelming and the scale of the world I want to create is much larger than I anticipated. I’m often running into the issue of…

System Aesthetics: An Early System RandomCityTour

Rules of the RandomCityTour system: Make a cube and label each of the six faces accordingly: RIGHT, LEFT, STRAIGHT, BACK, LOOK UP, LOOK DOWN Pick a corner or an intersection of streets in a city, this will be your starting…

Fieldwork: Curation at the Swiss Institute #3

My internship has been chugging away the past few weeks. My duties have remained the same, and slowly I am getting faster and more efficient at all of them. My research dossier’s have become clearly and more in depth, and…

Video Mapping: Projector Night

 My experience of projector night was very positive. I enjoyed getting to display my work as well as see the work of my classmates projected all over the walls and ceilings of Heimbold. I especially liked seeing how much variety…

Video Mapping: Projector Night

  I thought that projector night was really fun.  I had a blast putting up my work onto the walls and having people see it.  My friends came to look at the work, which made the experience even better.  It’s…

Video Mapping: Projector Night

Preparing for projector night was exciting and fun (only the slightest bit nerve wracking)! VPT is a great tool that allows for so many more options that I would have thought in projection. Quickly I loved the idea that one…

Video Mapping: Projector Night

In my experience, I enjoyed projector night. Preparing for the art show surprisingly wasn’t too stressful for me, though to be fair I did plan ahead for what refreshments I would bring as well as what I would use to…

Video Mapping: Projector Night

Projector night was an extremely nerve-wracking experience for me. This wasn’t my first time presenting my art in an exhibition, but becoming involved in the use of VPT made it seem like a new experience altogether. There was so much…

Video Mapping: Projector Night

  Projector night came and went so fast! It was both nerve-wrecking and wonderful. It was great to show my family and friends some of the things I’ve been working on in Digital Tools for Artists. It was also a great culmination…

Projector Night

Projector night, even for all its preparation, was something I didn’t expect. At each rehearsal, I tried out a different spot in my area — the corner, in between the railings, the two walls created from the division of the…

Conference Project Proposal: Animate with Simple Elements

  I am taking Art and Perception class with Elizabeth.  From that class, I have learned artists such as Paul Klee and Wassily Kandinsky who were interested in flat paintings that are composed from simple elements.  I am inspired by…