Games from Nothing: Conference Project Post #2 — Come and Play

So after coming up with the initial idea of “Come and Play,” I sketched a few more ideas in my sketchbook:

photo 1 (4) photo 2 (3)

I decided to make my monster, an arc instead of a circle, and to use the draggable item/particle system mechanic from my Magic Wand game to make it breath fire from its mouth. I also made my monster draggable, and game him a red eye.

My new Monster with a mouth:

Screen Shot 2014-12-11 at 4.23.32 AM

and my new Monster when pressed and dragged:

Screen Shot 2014-12-11 at 4.26.22 AM

I also decided to add a face to my moon, so that when you hover over it, it has eyes:

Screen Shot 2014-12-11 at 4.26.08 AM

To add more player choice, I’ve decided to change the feed monster mechanic – instead of feeding the monster resulting in the monster turning red and shooting fire, the monster instead grows, until the player releases their hand, at which point the moon is moved offscreen.

Screen Shot 2014-12-11 at 4.26.31 AM

The growing works really well, except for one problem:

Screen Shot 2014-12-11 at 4.26.38 AM

The eye doesn’t grow with the monster.

I’m also trying to code in some fireball/village collision, and I’m struggling with that. Hopefully I can get some fireball collision and eye growth working soon!

Author: Annie Flynn