As I was thinking of my project, I wanted to have a very simple, but meaningful interaction between the prey and the predator. The ecosystem begins with a predator surrounding its prey and after while of the predator circling, it finally attacks. The background is meant to capture the ecosystem aspect, but not take away from what’s happening. At the end, the predator strikes, fully encapsulating the prey and killing it.
Abstract Video Art from Code Art from Trash Bad Guys Blackspace Conceptual Art Contemporary Curation Cultural HiJack Digital Tools for Artists Drawing Machines Games from Nothing Game Studio hack&gli.tc/h I Expect You to Die Interactive Art Interactive Story Level Design Mapping the Invisible Muralista! New Genres Nonlinear Narrative Paranoia as a System Playable Buildings Projector Night Radical Game Design Remix the City Supernova (The Party) Systems Aesthetics The Interactive City Urban Installation