Tag: Conference Post #1

Mapping the Invisible: Conference Project Draft #1 Mapping the Song

For my conference project, I plan to create a visualization of something that we all take in on a daily basis, and experience through a variety of senses, but never manage to put into a concrete, tactile format: a song….

Mapping the Invisible: Conference Post #1 — Overwhelmed by Fact

My conference project is centered around the theme of being overwhelmed by facts, more specifically statistics concerning the state of Syria and Iraq during their “war” with the IS. On TV and through other media sources we are reminded of…

Mapping the Invisible: Conference Project Draft #1 — Campus Graffiti

Here’s a very early outline of what I have planned for my conference work. I have noticed that many people use public wall space as a canvas for expressing themselves around campus. People are compelled to speak their mind, and as a result there…

Games from Nothing: Conference Project Post #1 — Come and Play

For my conference project, I decided to keep working on the game I’d started working on for the Black & White Exercise #2 assignment. I wanted to expand on the game and make it more interactive and playable. I want this…

Games from Nothing: Conference Project Post #1 — Bokeh

My main goal for my conference game was to make a game that I would want to pick up and play almost without thinking, the kind of game I see people playing every day to breeze through life’s more mundane…

Games from Nothing: Conference Project Post #1 — Space Crisis

While conceptualizing this project, I had Starseed Pilgrim on the brain. Putting together a musical puzzle platforming game would have been way over my head. But I wanted to create a mechanic similar to that game’s perpetually-expanding black hole, which…

Games from Nothing: Conference Project Post #1 — Eclipse

Eclipse began with our first black and white exercise, after we had begun to read Chip Kidd.  It was almost entirely influenced by my want to use negative and positive space heavily within a game. Here’s my first entry for it…

Games from Nothing: Conference Post #1 — A Cup of Rain

For my conference project, I designed a game called “A Cup of Rain.” On the screen, there is a “measuring cup” on the bottom, collecting the falling “rain drops.” The rain drops are generated with different sizes and moving speeds,…

Games from Nothing: Conference Project Post #1 — Standoff

When we were on “Race to the End” earlier this semester, I’ve made a game called standoff. It was a pretty good game overall (I think it was the best thing I’ve accomplished so far) but I thought I could…

Games from Nothing: Conference Project Post #1 — Attendance

Isaac and I are working on a conference game together. The entire semester we have been working on an idea called BridgeBuilder. I’ve mentioned it various times in earlier posts. However, we have finally decided to not do BridgeBuilder we…

Games from Nothing: Conference Project Post #1 — Particle Synth

This is the initial sketch I drew after we experimented with hider/seekers using vectors. I wanted to experiment with lots of particles seeking around a central point. I began trying to implement seeking into a particle system, and this was…

Games from Nothing: Conference Project Post #1 — Bug Spotter Initial Idea

While sketching in my book, I stumbled upon an idea for a conference project that I immediately fell in love with: I would make a game about a lady bug that gets its spots. Aside from that, I had absolutely…

Remix the City: Conference Project Post #1 — Metro-North Ad Adjustments

I have always had a strong fascination with advertisements, and the power dynamics the symbolize. To give context briefly, some of my first small acts of unsanctioned public art was in high school, when I was tired of looking at…

Remix the City: Conference Project Post #1 — Do You Control Space?

For our (Grace and Mathilde) conference project, we want to make a sticker story, explaining what Remix The City is, and the notions of space. The notions of space as in how we interact with it and how it impacts…

Remix the City: Conference Project Post #1 — Narrative Doors

Based on ancient brass doors that told a narrative within its panels, I plan on using a concept manga for an instillation. I’ll be crafting a door made of heavy cardboard in the fashion of the  ancient brass doors and…

Remix the City: Conference Project Post #1 — Valuation Day

Approach: Every ritual demands some sacrifice. For artists, sacrifice ignites a transition of their artistic output into our commodity culture, and further their commodification of themself. Art, is extracted from the artist by the market, leaving a creative gap to…

Remix the City: Conference Post#1 — 100% YC Labels

According to Saskia Sassen, branding is the basic mediation between individuals and markets. In order to have a successful urban intervention, it is important to understand the relationship between the people and the society, the connection between men and objects….

Remix the City: Conference Project Post #1 — Interruption Project

For my conference i wanted to experiment with the way i could affect or cause interruptions in the naturally occurring flow of conversation and other daily life activities. I want to specifically work with music and audio, as a source…

Remix the City: Conference Project Post #1 — A Formal Dinner

I wanted to work with a space I have a lot of opinions about, so for a while I was thinking Bates. I wanted to bring to light the “come and go mess hall” nature of the place by creating…

Remix the City: Conference Project Post #1 — Reframing Space/Reclaiming Place

Reclaiming Place/Reframing Space – Conference Project This class has encouraged me to rethink the way i think and work in Heimbold. I will always stand up for Heimbold, but lately I have been more critical. Going beyond the water issue,…