For project 2 I have decided to create a Love catcher designed with a mix of analogue and digital experience. The love catcher is in a form of Love meter that physically show the invisible emotion called love. Love is always around us and is a very familiar feeling. May people place love into a physical form through symbolic representation such as love symbol, heart. I wanted to explore how I can “catch” the emotion from people who interact with the display.
A scale creates the love catcher. When someone fills the box with marble or stone inscribed with words that represent love, such as hug, kiss, flowers, gifts, dates, memories, etc. Depending on the weight of the stone, which account for the value of love to the interactor, will fill up the heart on the screen, capturing the amount of love coming out from the interactor.
I was inspired to make this catcher from when I was watching the Simpsons, where they had a love Tester in Moe’s Tavern. It seemed unique how people were trying to catch and see how much love they had within the and wanted to create my love catcher.