Games from Nothing: My Sketchbook — Sol Lewitt Game #9

CONVERGING LINES

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This one is a simple rhythm game.  Lines will shoot across the screen, and you have to tap/click when they converge. It’s condensed Rhythm Heaven but with none of the Japanese whimsy. And instead of scoring the player’s performance, we could let the visuals just indicate all of that without explaining ‘you lost’ or ‘you win’.  If your timing is off, the lines will either shoot past their intended point of convergence, or they’ll fall short. Showing the player exactly what happened (letting it linger on the screen for a while), and accompanying it with some audio cue to indicate ‘good’ or ‘bad’, would be quite an elegant way to handle that.

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Author: cmnfgs