For this project, I admit that I may not have completed it correctly. I did not realize that the sequence was supposed to be 1-2-3-4-5 instead of 1-2, 1-3, 1-4, 1-5. This misunderstanding was quickly cleared up and I understand what Molnar was trying to do. She wanted to change one factor at a time. Though I did not edit my work, I did change the sequence so that the images reflect this idea better. I started with a grid of black squares then changed that grid to spacing the squares out and moving them around. Finally, I added noise and then more noise.
Art from Code Art from Trash Bad Guys Blackspace Conceptual Art Contemporary Curation Cultural HiJack Digital Tools for Artists Drawing Machines Games from Nothing Game Studio hack&gli.tc/h I Expect You to Die Interactive Art Interactive Story Level Design Mapping the Invisible Muralista! New Genres Nonlinear Narrative Playable Buildings Projector Night Radical Game Design Remix the City Supernova (The Party) Systems Aesthetics The Interactive City Urban Installation