For this project, I admit that I may not have completed it correctly. I did not realize that the sequence was supposed to be 1-2-3-4-5 instead of 1-2, 1-3, 1-4, 1-5. This misunderstanding was quickly cleared up and I understand what Molnar was trying to do. She wanted to change one factor at a time. Though I did not edit my work, I did change the sequence so that the images reflect this idea better. I started with a grid of black squares then changed that grid to spacing the squares out and moving them around. Finally, I added noise and then more noise.
Categories
Abstract Video
Art from Code
Art from Trash
Bad Guys
Blackspace
Conceptual Art
Contemporary Curation
Cultural HiJack
Digital Tools for Artists
Drawing Machines
Games from Nothing
Game Studio
hack&gli.tc/h
I Expect You to Die
Interactive Art
Interactive Story
Level Design
Mapping the Invisible
Muralista!
New Genres
Nonlinear Narrative
Paranoia as a System
Playable Buildings
Projector Night
Radical Game Design
Remix the City
Supernova (The Party)
Systems Aesthetics
The Interactive City
Urban Installation