Tag: project 2 proposal

Interactive City: Fear Catcher

This project was derived from the following series of assumptions: To capture fear, we must overcome it Fear is a product of the imagination that possesses power over the individual An idea is a product of the imagination that can…

Interactive City: Stress Catcher

For project two, we are planning to make a stress catcher. The design of the project will be to have an electronic representation of bubbles.  Within each bubble, there will be an image or word that conveys something stressful. For…

Interactive City: Spend Time

Full view Close up on one screen In class we discussed the fun of capturing something that isn’t visible. Time is one of those concepts that we can feel and experience but we can’t really see. I thought it would…

Interactive City: Raining Wall

In a typical urban setting, you never know who have set foot on the brick you just stepped on, or how crowded the place have been. These are the invisible trails of urban activities, and a public domain successfully makes…

Interactive City: Alien Solar System

I want to create an alien solar system, to which a new planet or moon is added every time somebody clicks their mouse. These planets will of course be spinning and moving in a circle around the sun. I thought…