Tag: project two

Interactive City: Fear Catcher

This project was derived from the following series of assumptions: To capture fear, we must overcome it Fear is a product of the imagination that possesses power over the individual An idea is a product of the imagination that can…

Interactive City: Opposite of Ephemeral

For project 2, I have chosen to create an ethereal space with a dream-catcher-like theme. I’m going to be installing in the media lab in Heimbold. I’m creating the feel with lots of yarn all over the room, water-color-type colors…

Interactive City: Stagnation

For my second project I really wanted to explore the possibility and result of creating an entirely useless interaction. I was inspired by the popular GIFs of Useless Machines from the internet that portrayed a box which was programed to…

Interactive City: Stagnation

For this project, I have been working on a growing concern I first had when working on this project. The major difference between the machines I am drawing influence from and the code I am working on now is that…