Month: April 2016

Once Upon a Time Concept

  The art featured above is my main character (Emit) and the three types of platforms that I am using currently. More to come. The...

Project 1 Post Mortem :: Your Choice

We installed the project in various spots across the 2nd floor of Heimbold. Printed the photos and price tags, we stuck them onto the wall...

Radical Games: Fade

My project plays with the ideas of memory and loss through a simple 2D side scroller. The player progresses through various stages of memories, each...

Project #2 Update :: Raining Wall

Currently, I have worked out the interface for this project. I used a dark background color and a light color for the rain. The rain is...

Project 2 Proposal :: Fear Catcher

This project was derived from the following series of assumptions: To capture fear, we must overcome it Fear is a product of the imagination that...

Project 2 Proposal :: Sadness Catcher

My project is based on the idea of the natural creation and dissipation of a cloud. When the user of the project feels sad, they...

Post Mortem: Project 1:: SLC in You

Installation Process Our installation was very simple. We attached each mosaic print to to the wall with tape. For the wall text, we printed out...

Project #2 Proposal: Fill My Heart <3

For project 2 I have decided to create a Love catcher designed with a mix of analogue and digital experience. The love catcher is in a...

Project #2 :: Proposal

For project #2, I will create an interactive analog experience for the user. In class, we discussed the ability to catch, trap, or preserve things...