Drawing Machines: Exploded Munari

“Personally, I thought that instead of painting squares, triangles and other geometric forms which still had a realistic feel…it might be interesting to free abstract...

Drawing Machines: Conference Project

The initial goal of my conference project was to apply Hans Haacke’s methodology to a drawing machine. His institutional critique and social critique seemed rather...

Drawing Machines: Impossible Machine

This machine was meant to reflect the artist we researched. However, because I wasn’t researching an artist but a philosopher, I was given a level...

Art From Code: Tattoos From Code

This series encompasses works inspired from a variety of currently active tattoo artists. However, these artists all use traditional methods of creating art. Tattoo artists...

Drawing Machines: Loom De Lune

In Ancient Andean tradition, women would invoke the Moon as creator of women. Acllas, or women weavers and food preparers in Inca administrative centers, were...

Art From Code: Getting Into It

  I created a series of 3d works, which was inspired by the artist Piet Mondrian. Mondrian is known for being one of the pioneers...

Art from Code: Grace Hertlein

Hertlein’s  heuristic is infatuated with organic objects such as trees in her Womb of Water.  Her work is characterized by her easily distinguishable figures found in...

Art From Code: A Response to Grace Hertlein

  Grace Hertlein is known for her ability to impart organicism into what is commonly perceived as “artificial” works, like her works “The Field” or...

Art ∞ Code: Response to Grace Hertlein

Grace Hertlein, as the front-runner of the second wave of programmatic artists, was as impactful as, if not more than the front-running pioneers such as...

Art From Code: A Response to Grace Hertlein

Grace Hertlein was an artist who tried to redefine the relationship between geometric figures and nature through the landscape motif. Hertlein’s works look like that...

Art from Code: A Response to Grace Hertlein

Most early computer artist focussed on applied maths and stochastic functions, creating works largely involving formal structures and geometric abstraction.  The second wave of artists,...

Drawing Machine: Two Worlds

When I first conceived my conference project, I thought about the theme of Marinetti’s “Fast Running Car.” Coupled with the topic of gear in our course,...

Level Design: Willow Run

This game was originally based on Willow Run, also called Air Force Plant 31, which was a manufacturing complex constructed by Ford Motor Company during...

Drawing Machines: Destroy to Create

  The first letter: I’m just going to say it, you’re not a great telescope. Your design is functional, but rudimentary. Galileo came up with...

Drawing Machines: A Simple Machine

The first simple machine I made was just a circle of popsicle sticks. The circle was mechanically wound by a drill on a nail with...