The evil bats in Light the Lamps have three states: moving, attacking, and frozen. The bats start the game moving randomly around the screen – their “moving” state is their default state. They transition into their attack phase – which consists of shooting “globs” of red at the lamps on either side of the screen – when the player crosses over one of three invisible “trigger” lines that I’ve placed equidistant from one another. They enter their frozen phase when the player manages to grab one of the floating blue circular power ups that appear at random points throughout the game. The patterns of these bats are very reliant on player choice, which will hopefully make the game more interesting and playable.