A house becomes alive with the memories created from living/interacting in it. It is more than a structure of shelter, it is the environment that represents family, socializing, privacy, and personal style. I want to create a medium sized structure that gives a viewer the opportunity to see into a home. Is it their own? Their neighbor’s? Is it even a home at all? The house will look conventional but have slight surreal variations of scale, and dimension. It will appear as 3 stories with a pool and lawn. Using both real clips and surreal pattern projections I plan to tell a story, not a narrative, of the energy that goes on within a home. Some themes I am are considering are the juxtaposition of love and sorrow, and memories that share both.
Categories
Abstract Video
Art from Code
Art from Trash
Bad Guys
Blackspace
Conceptual Art
Contemporary Curation
Cultural HiJack
Digital Tools for Artists
Drawing Machines
Games from Nothing
Game Studio
hack&gli.tc/h
I Expect You to Die
Interactive Art
Interactive Story
Level Design
Mapping the Invisible
Muralista!
New Genres
Nonlinear Narrative
Paranoia as a System
Playable Buildings
Projector Night
Radical Game Design
Remix the City
Supernova (The Party)
Systems Aesthetics
The Interactive City
Urban Installation