A house becomes alive with the memories created from living/interacting in it. It is more than a structure of shelter, it is the environment that represents family, socializing, privacy, and personal style. I want to create a medium sized structure that gives a viewer the opportunity to see into a home. Is it their own? Their neighbor’s? Is it even a home at all? The house will look conventional but have slight surreal variations of scale, and dimension. It will appear as 3 stories with a pool and lawn. Using both real clips and surreal pattern projections I plan to tell a story, not a narrative, of the energy that goes on within a home. Some themes I am are considering are the juxtaposition of love and sorrow, and memories that share both.
Abstract Video Art from Code Art from Trash Bad Guys Blackspace Conceptual Art Contemporary Curation Cultural HiJack Digital Tools for Artists Drawing Machines Games from Nothing Game Studio hack&gli.tc/h I Expect You to Die Interactive Art Interactive Story Level Design Mapping the Invisible Muralista! New Genres Nonlinear Narrative Paranoia as a System Playable Buildings Projector Night Radical Game Design Remix the City Supernova (The Party) Systems Aesthetics The Interactive City Urban Installation