Playable Buildings: Sculptural Map


This clip of sculptural map we watched in class inspired me the most. I want to create my own sculptural map since it is a good  way of showing interesting images and self-animating borders.  I really enjoy doing projection mapping on 3D objects, and this project seems achievable based on the skills that I’ve learned.


I want to create a good connection between the model and animation. This is the model that I want to build. It’s basically a stack of three hollowed-out cubes. Therefore, I will be allowed to map both the inside and outside by building this kind of model.



It is an example of the self-animating border I created by using processing. I am still trying to create more borders and to add some effects to them.




Author: Yusheng Hu