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Tag: conference project
Abstract Video: Development 2.0
My conference project was a multi-network project composed of different TouchDesigner techniques. The primary focus of the project was finding ways for the audience to interact with the TouchDeisgner present mode. There are a total of 11 projects in this…
Art From Code: Hearth and Heart
The inspiration of this piece comes from a meme. It is a picture of a man who has put several tuba parts on various limbs, and is posing like a knight. This meme spawned various tracks which combined the Tuba,…
Drawing Machines: Wave Simulator
Wave Simulator In physics a wave can be thought of as a disturbance or oscillation that travels through space-time, accompanied by a transfer of energy. It could be described as oscillations or vibrations. There are different types of waves, it…
Drawing Machines: Birthday Candles
I created a pendulum ink dropper that creates pieces by distributing ink across the page by swinging back and forth. It features a pendulum cup mechanic that is filled with ink and distributes that ink while swinging through a metal…
Drawing Machines: Media Distortion
This work is a series of four printed collages. Each is unique in subject matter, but they are all primarily made from images found in National Graphical magazines that have been composited through a digital scanner and digital image editing….
Drawing Machines: Zoetrope Reimagined
In creating my conference project, I went through so many failed experiments and confusing trials. It wanted my project to both look good and work well as a machine and it was much easier said than done. As someone who…
Art from Code: Amusement Park Rides
My final project of Art From Code is Amusement Park. I chose this as my final project because I was interested in the interactive check-in and I got inspired by the amusement park check-in that we did earlier in the…
Art from Code: Stuck in a Loop
For my Art From Code conference project, I wanted to create a looping, cinematic scene. I got the idea from the class skyline assignment, where we were to create a moving skyline, looping hopefully seamlessly from one end of the…
Cultural HiJack: The Barbara Walters Center Hijack
The idea for my conference project this semester first evolved from the Barbara Walters Campus Center, which opened this fall. This was, the school claimed, a new hub for its students so that there is an indoor space where the…
Art from Code: ‘CHAOS IN THE CALM AND CALM IN THE CHAOS’
For my conference project, I wanted to add a personal touch to my work. Hence, I used my instinct and my studio background in painting and coded two portraits in static mode, coding each triangle in a different colour.
Art From Code: A NetArt Story
Aesthetically, the net art narrative that inspired this project the most was Olia Lialina’s My Boyfriend Came Back From The War. It’s an interactive non-linear story that features gifs and hyperlinks. Because I was working in Java and not HTML I couldn’t quite mimic this exactly, but I tried to emulate early personal websites by using Comic Sans and creating pixel illustrations. Essentially, I wanted to create what Hito Steyerl would a poor image.
Art from Code: Floaters
My conference project began with me following an interest in floaters, the clumpy, dark, things that move across your eyes and are visible when looking at a light, bright surface. Specifically, their movement and shape was what interested me. I…
Art from Code: Frigid
This project began when I asked Angela about exploring nature through code- she suggested learning how to code snow, and that sounded like a great idea! Angela gave me two pieces of code to work with and combine: one was…
Systems Aesthetics: A Final System: Filters
My final conference project is called Filters. This was a long and hard journey to get here but I am very happy with the end result. I first found interest with the camera function and using the camera library to…
Systems Aesthetics: A Final System: Collision Game
For the first check-in of our systems class, I made a simple video game that goal was to get to a checkpoint while avoiding collisions with different obstacles, in the background, I put the png of a cyber- city sky….
Systems Aesthetics: A Final System: Glitch It
For this final system conference project, I was inspired by the check-in assignment we did for the pixel sorting, the research we did on Rosa Menkman in class, and the reading we did on Found Systems As Glitch Culture by…
Drawing Machines: Immobilized Strandbeest
The final result of my conference work is the crippled strandbeest. The beest, created to be a kind of evolutionary step, is a husked body with the ability to move freely about. In the final chapters of our book, Brockeman…
Systems Aesthetics: A Final System: mommy n me
For “Art From Code” last semester, my conference project explored software mirrors and live video feeds. I realized early on in the semester that this piece was already a sort of system: 1) it never became an object as much…
Drawing Machines: Stars
My conference project is very different from my original outline and plan. When I presented the original project it was meant to be a variation on the game Flower, which is an online stress reliving game in the same vain…
Systems Aesthetics: A Final System: Let-It-Fly
I conceived of this project when I was playing with children’s puzzle pieces. I wondered: ‘These puzzles are clearly a system. They take on similar visual forms that are lucidly defined, yet contain distinct information. The shapes compliment each other,…