When I began this project I was unclear about how I wanted to represent myself. As I started the coding I realized I wanted to use unrealistic colors rather than conventional skin tones. Initially the hair was a basic arc but later I decided to add the curls to frame my face. I added the small white freckles because their are very unnoticeable freckles under my eyes. Finally my favorite part of this was the eyes and mouth, they move to show a wide range of emotions. They can show shock, indifference or, anger. I really enjoyed playing around with the interactive features and getting a better sense of the canvas.
Categories
Abstract Video
Art from Code
Art from Trash
Bad Guys
Blackspace
Conceptual Art
Contemporary Curation
Cultural HiJack
Digital Tools for Artists
Drawing Machines
Games from Nothing
Game Studio
hack&gli.tc/h
I Expect You to Die
Interactive Art
Interactive Story
Level Design
Mapping the Invisible
Muralista!
New Genres
Nonlinear Narrative
Paranoia as a System
Playable Buildings
Projector Night
Radical Game Design
Remix the City
Supernova (The Party)
Systems Aesthetics
The Interactive City
Urban Installation