Tag: game studio

Game Studio: Nonlinear Narratives: Poster Children

Poster Children was a flash fiction that resonated with me. But it was actually a design element I could use as an avenue into designing the game, or at least a general outline of what the game could be: I…

Nonlinear Narrative: Clown War Post-Mortem

  I created a paper prototype for a game adaptation of Cuomo’s flash fiction piece “War of the Clowns.” In the game, the player controls the actions of two clowns with the goal of attracting the attention of a crowd…

Game Studio: Nonlinear Narratives: Industry Knowledge Paper Prototype

I set out on the paper prototype for ‘Industry Knowledge’ with the express purpose of creating something a little off beat that captured the same form of absence of explanation that the flash fiction “Industry Knowledge” did. The player would spend…

Interactive Story: The Outline

As examined in the earlier posts, game writing is a component of a whole. It takes a lot of work from many different people to craft a narrative, and collaboration with the other members of your design team is crucial…