Tag: proposal

Radical Games: Gumiho Project Proposal

The primary inspiration for Gumiho was the potential that exists in interactive media to create dissonance between the player and the player character. I wanted...

Interactive City: Fear Catcher

This project was derived from the following series of assumptions: To capture fear, we must overcome it Fear is a product of the imagination that...

Interactive City: Photomosaic

After the in-class critique, we decided to make a few changes to our project. Originally, we had planned on creating two photographic mosaics that formed...

Interactive City: Your Pick

After the critique, we decided to display one juxtaposition each day over the week. We will start with pancakes or waffles on Tuesday, March 8,...

Interactive City: Your Pick

The Juxtaposition The juxtaposition is created by two commonplace objects and concepts that have similarities but also substantial differences that set them apart. The commonplace...

Interactive City: Can you see the real me?

Visual Aspects This project entitled “Can you see the Real Me?” uses juxtaposition of two images in order to create an impactful divide between how...

Interactive City: The Jackpot

Visual Aspects The juxtaposition is created through visual representation of slot machines. As one of the most popular gambling method, the slot machine is easy to play...

Interactive City: Take What You Need

  For project #2 I wanted to create something that could give people boost of happiness or confidence even if it was just for a...