Interactive City: Music in Me

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A few changes have been made regarding my conference project “Music in Me”. For example, I changed the song choices that the user can play. Instead of playing Sweet Sun, Gooey, and Breezeblocks, that are all very similar , I am going to give the option to play songs that vary in genre. This way the user can interact with a song that fits their taste in music and make the experience as meaningful as possible. The new songs will be Sweet Sun by Milky Chance, Payphone by Maroon 5, and Fireflies by Owl City.

The second change is the way that the user will switch the song. Originally I planed to create a box on the top right side of the screen that would work as a button to change the song. Now, I will make it so that the click of a key on the keyboard changes the song. There will be a little piece of paper next to the keyboard that will let the user know what key to click in order to play the song that they want.

In order to create this version of a shadow wall there are many steps that I need to take in to accomplish this interactivity. To start writing my code, I had to learn how to create an array. Arrays are data structures that have the ability to store many different points of information. It works as a container to store data, and then allows you to retrieve it easily. I learned about arrays by going through a tutorial and recreating the tutorial. I created an array called “cities” that consisted of major cities around the world. I then placed the names of the cities in different locations on the screen.Screen Shot 2015-11-02 at 9.22.15 PM

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Author: Sophia Koolik