Tag: play test

Radical Games: Gentrifica-Town Postmortem

What aspects of your game changed the most over the semester? The role of the player changed the most throughout the game. In fact, I would say that I’m still not really sure what the role of the player would…

Radical Games: Make or Break the Box Postmortem

My game is based on the radical culture of the Sarah Lawrence College campus community. It is a whimsical critique on how many students pressure each other to over commit themselves and pursue social justice even at the expense of…

Radical Games: Union Town! Post-Mortem

  What aspects of your game changed the most over the semester? Originally, I had planned my game in a way that wasn’t really radical–it didn’t give the player the opportunity to choose their path. At first, it was just…

Radical Games: House H(a)unter Postmortem

My game is about two ghost hunter twins, Becca and Casper Radley, who attempt to convince a wealthy couple that their mansion is haunted so that the couple will be forced to sell it at a price the hunters can…

Radical Games: City Watch Postmortem

  My game is about a young adult, Lena, who starts off working in the City Watch, but later decides her path in life.  The City Watch is an organization in this city that protects people and prevents crime.  Their…

Radical Games: Wild Tale

Wild Tale is a game that takes place on the movie set of an old west movie. The player controls a traveling cowboy who is looking for a place to settle down. The player will need to make choices that…

Radical Games: A Knight’s Quest

Trying to make this game was a learning experience to be sure. Going in, I had a very tenuous grasp of code from a crash course I’d taken before deciding not to join the robotics club, a semester of general…

Radical Games: Down and Out Postmortem

My game tentatively titled “Down and Out” is about a human woman named Kaira who lives in post-apocalyptic Florida and has amnesia. She is trying to regain her memories and help the friends she makes along the way. Down and…

Radical Games: Master Cube

Master Cube is about a young man named Davis. Davis is a store greeter sick of his work and the people in town. He envies the heroes he sees pass through the store, taking what they please for their quest. Davis…

Radical Games: Rescue

Rescue in its current form is an attempt to subvert the common RPG adventure trope of a hero rescuing a princess, but has been through numerous iterations and pivots such that numerous aspects of previous versions of the game appear in…

Radical Games: Nazi Punch The RPG

Nazi Punch:The RPG is a hands on probe into the ethical dilemma of who it is or isn’t okay to use physical violence against.  The goal of the game is to provide the player with a myriad of options as…

Radical Games: Borrowing

The elevator pitch for “Borrowing” goes something like: you play as a little yellow man who is moving into a home in the suburbs that’s way too big for just himself. By unpacking, you take part in the yellow man’s kleptomaniac tendencies,…