Tag: game patterns

Group Game #1: Permission

Permission (formerly Ion Rush and Ion Deluge) is a game about…permission. With very few differences from its beta, Permission is still a game about waiting...

Group Game #2: Updraft

Updraft, formerly known as Rightfully Yours, is still a game of patience, cunning, and perseverance, only now it’s a lot more aesthetically sound and even...

Group Game #2 – Light the Lamps

 (a preliminary title screen)     For my second group game, I’m redesigning my first group game, Relay. I started my redesign by imagining what...

Group Game #2: Polarity

      For group game 2, Silas and I are working on a game called Polarity. The image above shows the design concept of...

Group Game #2: Rightfully Yours

Rightfully Yours requires a bit of focus and practice in order to trump your enemy. An ominous shape fires missiles from above while you return...

Group Game # 2: Rabid Squirrels

  Our game will be made out of the paper prototype that we came up with in class. Because it was a paper prototype, we...

Group Game # 1: Frog Laser

In my game I attempted to create a bad guy that would not be interacted with directly. Its movement patterns then do not actively harm...

Group Game #1: Climb

    “Climb” is a single-player game that uses keyboard as the main input. The player acts as the character at the bottom of the...

Group Game #1: Deep Sea Rescue

After reviewing the labs our initial ideas were brought to fruition, such as randomly generated objects of which determined the speed of our bad guy...

Group Game #1: Ion Rush

IonRush (click for .zip) Ion Rush is a game of patience and timing. It forces the player to pay attention to the enemies’ patterns in...