Tag: non-linear narrative

Game Studio: Nonlinear Narratives: The Protagonist

For my protagonist, I wanted to design a character that would not stand out too much and could blend into her surroundings.  She had to be different from everyone else,…

Game Studio: Nonlinear Narratives: The Protagonist

My characters were limited by my artistic ability, but this led to a much more simpler and abstract design that I was influenced from watching the stick figure animations in…

Game Studio: Nonlinear Narratives: Characters for Hollie, Girl Detective

When working on this project, I was inspired in style by old flash games like Riddle School, the idea of children in adult situations like South Park, and a girl…

Game Studio: Nonlinear Narratives: The Protagonist

My protagonist is a woman named Alessa Solaris, who lives in a futuristic society where human space travel has been achieved. In this universe, the resources on Earth have been…

Game Studio: Nonlinear Narratives: The Protagonist

My Protagonist is named Kaira Barnabus. Kaira lives in a post apocalyptic world that suffered catastrophic flooding several decades before Kaira was born and is filled with various forms of fauna…

Game Studio: Nonlinear Narratives: Heretic Postmortem

  Game Design and Non-Linearity  Heretic is a 2D PRG that follows a young girl living a barren village. Resources are slim, the soil is untenable, and the villagers only think…

Game Studio: Nonlinear Narratives: The Strength Needed Postmortem

The game The Strength Needed was a semester of fun, strife, and some sleepless night but by and large a wonderful experience and vastly informative for the next projects I…

Game Studio: Nonlinear Narratives: Into The Dark

The game I finally made is now called Into The Dark.  The goal of this game is to explore the world I created and to defeat the boss at the…

Game Studio: Nonlinear Narratives: Migration Postmortem

For my conference project I created a side-scrolling exploration/adventure game. The player controls an anthropomorphic hummingbird with a broken wing. The player progresses through the game by bartering with other…

Game Studio: Nonlinear Narratives: Adam Postmortem

Despite this being the last paper test, what became clear to me is that I want to work over the narrative ideas this game still works by: particularly, and at…