Month: September 2016

Nonlinear Narrative: Poster Children

My paper prototype was finally based on Poster Children, in its playable version. I tried to capture as much of the story as I could...

Nonlinear Narrative: War of the Clowns

The beginning of the game. My first paper prototype was based on the flash fiction piece War of the Clowns. The piece tells the story...

Nonlinear Narrative: Industry Knowledge Post-Mortem

Carter’s “Industry Knowledge” essentially details the specifications of a pair of white stockings. Because the stockings are described precisely and meticulously, I asked myself the question,...

Nonlinear Narrative: Poster Children

Poster Children was a flash fiction that resonated with me. But it was actually a design element I could use as an avenue into designing...

Game Studio: Solar post-mortem

   Solar Main Menu Screen Solar is a project that has gone through many changes over the past few months. Initially I wanted the game...