Month: October 2017

Art from Code: Happy Accidents

This project has been one of my favorites thus far.This project came entirely from experimenting with code I was familiar with. I originally only had one pattern that would infinitely expand. My original intention was to create a perimeter for…

Art from Code: Subtle Contrast

My main inspiration for this project was Bridget Riley’s work. Specifically, I looked at Shadow Play and Natraja. These works have a lot more artistic depth than I could hope to replicate with my amateur abilities, but I really like…

Art from Code: Adoornments

For this assignment, I spent most of my time just experimenting. I went in with no real idea of what I was going to do, but I just wanted to explore. I really didn’t sketch much because I jumped right into…

Art from Code: Scrolling Wallpaper

My original idea of the wallpaper comes from “time”– When I choose new wallpapers, I always think about how to make the clock of my cellphone clear. Thus, I use many elements about “time” for this assignment. The picture itself…

Art from Code: Scrolling Wallpaper

I was uncertain of how I wanted to create a central background to the canvas.  I was influenced by the Annie Albers grid at first except I wanted to make it a resemblance of a grid more though, and less…

Art from Code: Digital Tools: ;)

This work was heavily inspired by the ideas Vera Molnar’s generative creation of shapes which then are subtly changed and remade next to the original shape. Since my piece wasn’t made to be a static image, instead of showing the…

Art from Code: Modulated Synthesis

My attitude towards this assignment was radically different from my attitude towards the previous assignment. I was inspired by our classroom experiments in combining both for-loops and the mod function. I was also inspired by Josef Albers’ usage of colors…

Art from Code: Secondary

To start this project off, I looked through the works of Josef and Anni Albers because I love the way that both of them use colors that are somewhat muted yet also rich. I used the digital color meter to…

Art from Code: Circling Pink

I began the process of creating my scrolling wallpaper by setting up the initial elements I would utilize for the final product. I was inspired by a 70’s aesthetic of looping circles. As a fan of the French New Wave,…

Art from Code: Nice to Look At

Okay, so loops have kicked my ass. Well, coding is kicking my ass, but here I am, trying. And not trying hard enough, but trying nonetheless. This project seemed like a fun idea, but when introduced to all the new…

Art from Code: Self-Portrait

My portrait basically comes from the idea “abstract”. It was mentioned in our class, and I thought it is a good way to show how I consider myself throughout my work. To me, mosaic is a method to generalise the…

Art from Code: Collage

The title of my collage is “Japonism”. The idea of this assignment came from the time when I was organising photos taken in Japan. Since the country itself has vivid, various aspects to discover and enjoy, I decided to use…

Art from Code: Rainbow Madness

This one is all color, and a whole lot of experimentation. While with my last prompt, I had an idea from the beginning, the only thing I knew about this one is that I’d like to have a lot of…

Game Studio: Nonlinear Narratives: The Protagonist

For my protagonist, I wanted to design a character that would not stand out too much and could blend into her surroundings.  She had to be different from everyone else, but not be too different.  I sketched a few different…

Art from Code: BeeConstruction

When we got the assignment to create a collage, it took me a long time to decide what theme I wanted to work with. But after several hours of watching a playthrough of the game Cuphead, in which a queen…

Game Studio: Nonlinear Narratives: The Protagonist

My characters were limited by my artistic ability, but this led to a much more simpler and abstract design that I was influenced from watching the stick figure animations in my childhood. A lot of the design for the main…

Game Studio: Nonlinear Narratives: Characters for Hollie, Girl Detective

When working on this project, I was inspired in style by old flash games like Riddle School, the idea of children in adult situations like South Park, and a girl solving a mystery that the police should themselves like Nancy…

Game Studio: Nonlinear Narratives: The Protagonist

My protagonist is a woman named Alessa Solaris, who lives in a futuristic society where human space travel has been achieved. In this universe, the resources on Earth have been completely diminished and humans have taken to gathering resources in…

Game Studio: Nonlinear Narratives: The Protagonist

My Protagonist is named Kaira Barnabus. Kaira lives in a post apocalyptic world that suffered catastrophic flooding several decades before Kaira was born and is filled with various forms of fauna that can talk and have formed various societies. Kaira has…

Game Studio: Nonlinear Narratives: The Protagonist

The protagonist for my game design project is Becca Radley. She is a 24 year-old professional ghost hunter with a predisposition for off-the-wall plans. When her producers demand that she and her brother/co-host Casper provide the funds for their next…