Tag: Conference Post #2

Interactive City: Hit!

So far, I learned how to use the Sonia library in Processing to monitor the level of sound input from my laptop microphone. In the gif above, I try to simulate a belt that transports shapes from left to right….

Mapping the Invisible: Conference Project Draft #2 Mapping the Song

For my conference project, I mapped a recording of Nina Simone’s “My Baby Just Cares For Me”. My initial goal was to bridge the sensory experiences of visual art and music – why do we restrict our experience of different…

Games from Nothing: Conference Project Post #2 — Come and Play

So after coming up with the initial idea of “Come and Play,” I sketched a few more ideas in my sketchbook: I decided to make my monster, an arc instead of a circle, and to use the draggable item/particle system…

Games from Nothing: Conference Project Post #2 — Euclid’s Dream

  As I continued with development I started thinking more and more about a name for the game. Eventually I chose Euclid’s Dream, drawing the connection between the shapes and his role as the ‘father of geometry’.  This made it…

Games from Nothing: Conference Project Post #1 — Euclid’s Dream

For this game I was using the code base of the race to the finish group game I completed with Giles. As such I already had much of the game mechanics fleshed out. This meant that when I went to complete…

Games from Nothing: Conference Project Post #2 — Attendance

So once I added an extra obstacle to the game I had successfully finished the “build it” phase of my game cycle. I like to condense a game making cycle into three main phases; build it, break it and fix…

Games from Nothing: Conference Project Post #2 — Standoff

After a while I worked with the code, I made the necessary changes for standoff to be a better game. At first I changed the color. The background is a dark grey bluish color and the cop(player/triangle) is black while…

Games from Nothing: Conference Project Post #1 — Attendance

For my conference project I decided to continue working with my hider seeker group game. The main reason I did this was that given this was my first experience with programming I felt that my most recent work was my…

Games from Nothing: Conference Project Post #2 — Eclipse

I felt there was really something to Eclipse as soon as I threw it on the tablet.  I spent a good half hour playing it, seeing how tiny the circles might become.  Some other people also played it, and they…

Games from Nothing: Conference Post #2 — A Cup of Rain

My inspiration for the game “A Cup of Rain” comes from my window in a rainy day: small rain drops were sliding slowly, and when they ran into other drops, they would form a flow . Besides seeing this beautiful process…

Games from Nothing: Conference Project Post #2 — Particle Synth

I decided to look into Beads for audio generation within Processing. From the early stages of prototyping my seeking particle system (shown below), I found that I craved some sort of sound-representation of the particle motion onscreen; rather than designing…

Games from Nothing: Conference Project Post #2 — Attendance

After some hard programming we finally have a functioning game that we will go to playtest in the class. So we have that interface I posted in my last post, but now we have an official lose state and win…

Remix the City: Conference Project Post #2 — 100% YC Labels

I am sticking with my original idea of conference project, doing a series of sticker labels. My first sticker project of IKEA is to deliver the message of using forced labor in major companies. It was sort of serious and…

Remix the City: Conference Project Post #2 — Bubble Tent

Here are images of the materials I have added to my project. I chose these lights because they are cordless and create a calming atmosphere. I am in a bit of a waiting game now because my hula hoop has…

Games from Nothing: Conference Project Post #2 — Bug Spotter Progress Report

Bug Spotter has been going fairly well since I laid out the initial concept. I will likely have to simplify further as I get deeper into coding, but I have been focusing primarily on getting the visuals right (as that…

Remix the City: Conference Project Post #2 — Demise of Print Journalism

This is a sketch for my infographic – I chose the information that seemed most interesting from the data I’d gathered, and drafted a few rough layouts. Then I made sure that each segment, or chunk of information, had a…

Remix the City: Conference Project Post #2 — Audio Intervention Update

So I’ve been working on my audio intervention project by pursuing a couple different parallel threads – – The Physical aspect -My project will need speakers to work, small, portable speakers that can be placed underneath tables and on walls…