Tag: Conference Post #2

Conference Project Update: Hit!

So far, I learned how to use the Sonia library in Processing to monitor the level of sound input from my laptop microphone. In the...

Conference Project Post #2: Standoff

After a while I worked with the code, I made the necessary changes for standoff to be a better game. At first I changed the...

Conference Project Post #1: Attendance

For my conference project I decided to continue working with my hider seeker group game. The main reason I did this was that given this...

Conference Project Post #2: Eclipse

I felt there was really something to Eclipse as soon as I threw it on the tablet.  I spent a good half hour playing it,...

Conference Post #2: A Cup of Rain

My inspiration for the game “A Cup of Rain” comes from my window in a rainy day: small rain drops were sliding slowly, and when...

Conference Project Post #2: Particle Synth

I decided to look into Beads for audio generation within Processing. From the early stages of prototyping my seeking particle system (shown below), I found...

Conference Project Post #2: Attendance

After some hard programming we finally have a functioning game that we will go to playtest in the class. So we have that interface I...

Conference Project Post #2: Bubble Tent

Here are images of the materials I have added to my project. I chose these lights because they are cordless and create a calming atmosphere....